Run8 Train Simulator v3 BNSF Mojave Sub Barstow Yermo and BNSF Needles Sub

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Run 8 Train Simulator v3

IMPORTANT NOTE: All of our trainsets and route addons are compatiable with v3.

Includes UP-BNSF Mojave Subs, Barstow-Yermo, and the BNSF Needles Sub!

THE HIGH TOWER AT BARSTOW YARD IN CALIFORNIA
THE HIGH TOWER AT BARSTOW YARD IN CALIFORNIA

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Run8 v3 Important Changes

Click here to read the pdf doc

 

Run8 v3 PC Requirements

Run 8 Train Simulator v3 runs on Windows 7 or newer 64 bit operating systems. 1.7 GB of hard drive space is needed.

These are the minimum computer specs that we recommend:

CPU: 2.80 GHz Duel-Core CPU
RAM: 3 Gb RAM
64-bit Windows 7 or newer
(64-bit is a MUST)

GPU: Intel HD4400 graphics chip, or GeForce x40 card with no less than 1 gig of Video Ram. Must support DirectX 11.

 

 

 

 

Included Routes and Features

*Version 3 is compatiable with version 1 and version 2 content!

*UP-BNSF Mojave Sub
Includes Tehachapi Pass and the Palmdale cutoff betwen Mojave and Hiland

*Barstow-Yermo Yards
Includes working hump at Barstow with retarder brake squeal sounds.

*BNSF Needles Sub

*Includes a cool new shadow system.

*Includes new environmental lighting and weather systems (clouds, rain, snow, thunderstorms, and fog).

*Includes smart AI locomotive engineers that obey signal indications and track speeds.

*Includes a new smart AI Otto dispatching system.

*Includes a new AI Humping system.

*Includes an improved track and switch system (looks mobetta).

*Includes the ability to create a true train simulator world by being able to merge routes with new routes such as the BNSF Cajon Sub, BNSF Seligman Sub, BNSF Bakersfield Sub, BNSF San Bernardino Sub, Lonepine, and Arvin Branches.

*Includes working defect detectors which produce actual random defects to fix.

*Includes accurate signal systems and dispatcher boards for routing player and AI train movements.

*Extensive help documentation.

 

Included Locomotives
& Rollingstock

*GE C449W Locomotives Run 8 Liveries

*EMD SD70ACE Locomotives UP/BNSF/CSX Liveries

*GE ES44 Locomotives SP/UP/BNSF/CSX/NS Liveries

*52ft Well Cars
KLine/JBHunt/Schneider/Evergreen
SeaStar/Maersk/Hyundai/Horizon
China/Hanjim/NFI

*Tank Cars 105
AGFX/BNSF/CStar/UTLX

*Tank Cars 107
AGP/BN/BNSF/FRS/GATX Wht-Blk
PROCOR Wht-Blk/ATSF
UTLX Wht-Blk

Rollingstock cont.

*57ft Refrigeratior Cars
SFRC/SPFE/UPFE

*C14 3-Bay Cover Hopper Cars
AGP/ASHX/BN/BNSF-S
BNSF-H/CAGX/CARG
CPR/CSX/DME/GATX/UP
POTASH/RUN8/SOY

*50ft Hi-Cube Box Cars
AOK/BN/BNSF-H/BNSF-S/CAT
CEFX/CN/CNW/CR/CSX/IB/NOKL
RUN8/SP/RTTX/WC

*BNSF HyRail Track Inspection Truck

*End Of Train Device (EOT)

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Run 8 v3 includes both the UP and BNSF Mojave Subs (220 miles combined), BNSF Barstow yard, UP Yermo yard, and the BNSF Needles Sub (168 miles). All of these routes have been merged and updated with additional track and new scenery. That's a world over 400 miles long (with yards) which includes two freight crew districts and a long pool district!

The UP/BNSF Mojave Sub routes combined are roughly 220 miles long and includes the world famous "Tehachapi Pass Loop". Ruling grades over the pass roughly range between 2.4 and 2.8 percent. The steep mountainous grades, and countless mountain curves over the Tehachapi Mountain range and the high speed running across the Mojave desert into Barstow present quite a challenge to man and machine, and the route is still considered to be one of the most challenging for railroad crews in North America.

The Southern Pacific railroad originally built the line over the Tehachapi Mountains back in the late 1800s in order to gain access into Los Angeles and the greater southern california area. The mainline makes a climb of nearly 4,000 feet in elevation between Bakersfield which is at 600 feet, and Summit Switch located east of the small town of Tehachapi which is at 4,600 feet. The line then descends down the eastern side of the Tehachapi Mountain range, and into the small high desert community of Mojave.

A MEET AT WALONG ON THE MOJAVE SUB
A MEET AT WALONG AKA THE WORLD FAMOUS TEHACHAPI LOOP

AMTRAK AT BAKERSFIELD
AMTRAK AT THE STATION IN BAKERSFIELD

 

THE RUN8 DISPATCHER SCREEN FOR OPERATIONS ON THE UP AND BNSF MOJAVE SUBS - BNSF DS13 - UP DS254
THE RUN8 V3 DISPATCHER SCREEN FOR OPERATIONS ON THE UP AND BNSF MOJAVE SUBS - BNSF DS13 - UP DS254

 

A UP TRAIN WAITING AT CALIENTE, CA FOR IT'S TURN TO GO UP THE PASS BEHIND A BNSF AUTORACK TRAIN
A UP TRAIN WAITING AT CALIENTE, CA FOR IT'S TURN TO GO UP THE PASS BEHIND A BNSF AUTORACK TRAIN

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LOCAL WORKING MONOLITH NEAR TEHACHAPI
A LOCAL WORKING OUT AT MONOLITH NEAR TEHACHAPI

Our version of this route was developed to represent a more modern era of the line, and includes operations of the Union Pacific, Southern Pacific (SP merged with the UP in the 90s), AND BNSF.

Both BNSF and UP yards in Bakersfield are included as well as the large BNSF classification yard in Barstow which has a cool working hump operation, and the UP yard in Yermo which has a cool transload facility and is located just north of Dagget.

There is also helper service over this route that runs on both sides of the Tehachapi pass, from Mojave to Summit Switch at Tehachapi on northward trains, and Edison to Summit Switch on southward trains. Also, the helpers are usually cut in mid train or put on the rear of the train so they can shove. Its also interesting to note that nowadays they will leave locomotives on the rear of a train in order to assist with dynamic braking while descending the hill. These units are called DPUs and Run8 simulates this operation very well.

 

BNSF BARSTOW INSPECTION TRACKS AND HIGH TOWER
A COUPLE OF BNSF TRAINS STOP AT BARSTOW INSPECTION FOR A REFUEL AND CREW CHANGE

 

THE RUN8 DISPATCHER SCREEN FOR OPERATIONS ONS AT BARSTOW AND YERMO
THE RUN8 V3 DISPATCHER SCREEN FOR OPERATIONS AT BARSTOW AND YERMO.

 

The route also features working defect detectors, and another cool operation that Run8 simulates very well is the humping and kicking of railcars. And Run8's version of Barstow includes the large classification bowl and hump that is fully functional via Run8's hump controller menu (Left Ctrl+F6) which lets you assign destination symbols to the various tracks which can then be matched to the destination tags of the various railcars that are being humped.

The hump in v3 can now be worked by AI!

With a little practice you can be humping railcars like a pro and it is fun to watch all the different railcars rolling down into the bowl. And once a track fills up you can then go down to the other end of the yard and run a trim job and start putting new trains together! It is very cool!

BNSF TRIM JOB WORKING IN BARSTOW, CA
BNSF TRIM JOB WORKING IN BARSTOW, CA

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THE SOUTHWEST CHIEF #3 MAKING A STOP AT THE STATION IN BARSTOW
THE SOUTHWEST CHIEF #3 MAKING A STOP AT THE STATION IN BARSTOW

 

THE RUN8 DISPATCHER SCREEN FOR OPERATIONS ON THE BNSF NEEDLES SUB - BNSF DS12
THE RUN8 V3 DISPATCHER SCREEN FOR OPERATIONS ON THE BNSF NEEDLES SUB - BNSF DS12

 


AMTRAK'S SOUTHWEST CHIEF #3 PULLS INTO NEEDLES, CA

 

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From the Dispatcher

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HiBall AT Run8Studios.com

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